Science Lab

Overview
Unlike other buildings in this category the Science Lab does not produce power. In fact it consumes 25 kW while active. The Science Lab however is the backbone of your progress. No research can be done without it. Left Clicking on the Lab will bring up the research menu from where you can select which research you wish to do. Every tech that can be researched requires a certain amount of science to be done and certain resources to be consumed. The default for first tier techs is 24,000 units. Each higher tier tech costs by default 70% more than the previous tech.

A fully powered science station will produce 10 science per tick. Two science labs will produce 15 science per tick and there will be a resource cost penalty as well. Due to these diminishing returns it is generally considered not worth using more than two labs in any one outpost. Research is done on a per outpost basis. However researching more than one tech at a time will also incur a small penalty.

Finally labs may be set to credit mining. This can be done by setting research to none ( or just waiting for current research to finish ) and then selecting the option "Credit Mining" in the lab's context menu. Fully powered a lab will produce 0.008 credits per tick. Again multiple labs will have reduced returns however credit mining has no material cost associated other than electrical power. To retrieve credits generated from a lab set a Solid Storage Crate and refit it for Credits. The maximum credits that can be held in an outpost is 1,000,000,000 ( 1 Billion ).

Tech Required See Also
 * Starting Tech
 * Small Geothermal Power Generator
 * Small Combustion Chamber
 * Small Solar Panels Mk1
 * Wind Turbine Mk1

Main Technology Tree Исследовательская лаборатория